Virtual Reality Casinos Australia

Responsible VR gaming: how to avoid common gambling problems

Pleasure, excitement and sometimes a victory make some people feel comfortable and happy while playing a casino game. The losses remain within acceptable limits. Some players, however, are constantly increasing the role so that victory is becoming increasingly important. For a defeat, they often blame “those who share”, “a bad day”, or “machine that broke down.” Players who feel guilty because they have lost money use the phrases like “the stars were not favorable to me”, “I was not sufficiently focused” or “I wasn’t wearing the right clothes” to explain the reasons for prolonged gambling. When such things happen more than once, it is a clear sign that person has a gambling problem. Is it possible to have the same problem with VR casinos and is there any way to avoid it?

What are common gambling problems?

Gambling is a form of entertainment that rise levels of adrenaline and creates specific kind of excitement. Casual or gambling for fun differs from the professional gambling, which may eventually lead to the addiction or dependence. From that moment, gambling becomes a major problem both for the addict and the people in his immediate environment. It is closely associated with the occurrence and duration of the depression and the abuse of alcohol and other psychoactive substances. People with the gambling problem are constantly summing up their past gambling experiences, planning the next gambling venture, or thinking how to get the money for the next session. They also have a need to gamble with increasing amount of money in order to achieve even greater excitement. We can talk about those problems for ages and all the new forms of gambling may introduce this subject again, even if with online and virtual reality gambling. Still, there is something called responsibility and all the reputable operators should stick to that.

What Slots Million Casino Did

During the construction of their virtual reality casino, Slots Million worked hard to obtain a valid license to prove its fairness and safety. In cooperation with the Government of Malta, one of the world’s leading authorities in the field of online gambling, Slots Million decided to implement some rather unique features in order to avoid common problems related to the responsible gaming. Of course, responsible virtual reality gaming was still a bit unknown term both to the licensing body and online casino operator. Nevertheless, they have designed a real time clock, placed on the wall of the gaming room, to make sure a player don’t get lost in time. You won’t find any traditional casino that offers the same – they probably want you to stay there as long as possible (and they don’t really matter if you’re winning or losing). In addition to the completely new and unique virtual reality casino feature, Slots Million took another giant step forward in the sense of responsible gaming.

How to gamble responsibly in the virtual reality

First of all, take your time. Get more familiar with the surroundings and learn some basics of the game – including the wagering requirements for any bonuses or other promotional offers. Online gambling should be an exciting pastime and all the reputable casino operators urge their customers to have fun in accordance with their capabilities. Yes, we are more that aware that gaming can be fun and profitable. But you cannot always win. Losing is a part of the game and you have to be prepared for this. Therefore you should play responsibly, and not risk money that you cannot afford to lose. Playing also be dependent and can make you lose perspective of time and money. If you play slots with Slots Million Casino, use the built-in clock feature to measure the time spent in the casino.

2 responses to “Responsible VR gaming: how to avoid common gambling problems”

  1. Steven O'Neill says:

    In the subconscious, if not prejudice, most people’s notion of “virtual reality” is tied to science fiction films and novels, while in practice the person who carries Oculus – Glasses Rift, model DK2 (Development kit 2), looks like skiers for their masks. However, they will take you far away, with them the impression that there is somewhere else, because in my sight you see only what a computerg enerates.

  2. Marty McFly says:

    What can be a big minus for virtual reality is an aversion to new and fit with the fact that every new medium speeds civilization. Older fans remember well the technology war between VHS and Beta Max camp, all the delays in the appearance of DVDs and protection by region. Conflicts and struggles, took on comic situations that are reflected in the Monty Python oaths of allegiance, sponsoring and arranged marriages of convenience between the world’s largest corporations. Today, when the occurrence of certain virtual reality, large corporations have found themselves at odds zateknute and try from that position, on wobbly legs, they reach the air and uttered anything, even if it is also pointless.

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